It was also a study on perspective and the loose painting style. I'm trying to approach my work with less time on unneccesary details and completing it in a shorter duration.
Ultimately, what matters the most it is how well the story or content is potrayed. Coming up with an effective and attractive work is about the blend of balance between contrasting the main focus of the painting to the secondary focus or the "filler".
There are many ways to achieve this balance - composition and forms, value and color, detail, etc.
Just hoping that in time, I could learn to master the techniques.
~ Earthworks, one of the few standing Wonders, built by the dwarven mountain folk, were considered by many enemy tacticians to be the 'Untouchable'.
For centuries, many armies were crushed miles before they even come to the visible range of the fortress. Those who had seen it, and lived, both venerated and feared for it. The humongous stone cannon had become a legend passed through their generations, woven into war stories and always find its way over a couple pints of mead.
But for the dwarves, it represented a monumental historical marriage of sculpture and engineer.
I need to turn this into a DorfFort megaproject... The cannon would need to use water, instead of more lethal projectiles, but still: Cannon. Supported by a dwarf.
Everything about this concept is perfect if you ask me. The angle makes sure to present the fortress in a mighty sense, while still maintaining the pride of the dwarves. Certainly looks untouchable. Very inspiring. +fav
Yup, I'm going for untouchable notion. It's supposed to be like the main guardian of entrance to the denizens inside the mountain, has been doing so for many millenia.
The cannon would need to use water, instead of more lethal projectiles, but still: Cannon. Supported by a dwarf.
very impressive ^_^